Fix low-level server connectivity

Fix Android operation

Level Conversion

Prior O3DE Development

Broken Audio

 

 

 

Fix Intro Video

 

Fix FTUE

 

Engineering

Codebase Versioning Estimate

100% - 12/7/2023 (CL#51254 o3de-port-base stream)

Priorities
  1. Fix low-level server problems preventing joining
    • Server is refusing to load certain assets.
  2. Pass M4 reqs and GET PAID $$$$$
Status
  • Severe low-level engine server issues
  • Milestone 4 review is at end of the week (19th.)
  • Asset processor times are long on Jenkins (17h+)
  • Android builds go out of memory, or don't launch.
  • All levels were converted from Lumberyard last week
  • Losing 4 TechRound resources this week
  • Unknown 'other' memory usage in Android
Individual Efforts
Developer Effort
Alex E. Server issues
Alexey K. Android OOM
Slava Android crashes
Aleks S. Editor crashes
Vladimir Level conversion fixes
Week of 01-15-2024

Engineering

Codebase Versioning Estimate

100% - 12/7/2023 (CL#51254 o3de-port-base stream)

Priorities
  1. Fix low-level server problems preventing joining
    • Server is refusing to load certain assets.
  2. Fix Kythera crash
  3. Convert latest Lumberyard levels to O3DE
Status
  • All prefabs, slices, and art assets on levels synced to LY
  • Kythera crash 😠😠😠💢💢💢
  • Severe low-level engine server issues
  • Asset Processor has numerous invalid errors
  • Android MultilayerPBR grass issue
  • Data cleanup in levels after conversion
Individual Efforts
Developer Effort
Alex E. Server issues and Kythera crash
Alexey K. Address sanitizer & audio
Slava Grass shader & tech debt
Aleks S. Editor crashes & regional shader
Vladimir Level cleanup and AP
Week of 01-22-2024

Engineering

Codebase Versioning Estimate

99% - 12/7/2023 (CL#51254 o3de-port-base stream)
01% - 01/6/2023 (CL#51799 o3de-port-base stream)

Priorities
  1. Fix Kythera crash crash
  2. Get audio working
  3. Tech debt & Level conversion documentation
  4. Start FTUE work
Status
  • Audio does not work 👂👂👂
  • Kythera crashing at server shutdown
  • Losing Vladimir, down to 4 TR Eng
Individual Efforts
Developer Effort
Alex E. Another low-level server issue
Alexey K. Address sanitizer & audio
Slava Tech debt & FTUE
Aleks S. Regional shader
Vladimir Conversion documentation
Week of 01-29-2024
01-29-2024.gif
01-15-2024.gif
01-22-2024.gif

Engineering

Codebase Versioning Estimate

97% - 12/7/2023 (CL#51254 o3de-port-base stream)
03% - 01/6/2023 (CL#51799 o3de-port-base stream)

Priorities
  1. Fix second server loading crash
  2. Get audio working
  3. Make FTUE joinable
Status
  • New server crash when joining 😒😒
  • Audio does not work
  • Cannot enter Mission 1
Individual Efforts
Developer Effort
Alex E. Worldmap & Video
Alexey K. Audio (Wwise) & Camera
Slava FTUE gameplay fixes
Aleks S. FTUE metagame fixes
Week of 02-05-2024

Engineering

Codebase Versioning Estimate

97% - 12/7/2023 (CL#51254 o3de-port-base stream)
03% - 01/6/2023 (CL#51799 o3de-port-base stream)

Priorities
  1. Get audio working
  2. Fix FTUE Mission 1
  3. Fix intro video
Status
  • Audio does not work
  • Intro video temp solution complete
  • Cannot enter Mission 1
Individual Efforts
Developer Effort
Alex E. Video
Alexey K. Audio (Wwise)
Slava FTUE gameplay and AI
Aleks S. FTUE worldmap and metagame
Week of 02-12-2024
02-12-2024.gif

Engineering

Codebase Versioning Estimate

97% - 12/7/2023 (CL#51254 o3de-port-base stream)
03% - 01/6/2023 (CL#51799 o3de-port-base stream)

Priorities
  1. Get audio working on Android
  2. Fix FTUE Mission 2
  3. Fix intro video
Status
  • Audio works on some devices
  • Video permanent tech for O3DF started
  • Cannot enter Mission 2
Individual Efforts
Developer Effort
Alex E. Video
Alexey K. Audio (Wwise)
Slava FTUE melee and AI
Aleks S. FTUE worldmap
Week of 02-19-2024

Engineering

Codebase Versioning Estimate

96% - 12/7/2023 (CL#51254 o3de-port-base stream)
04% - 01/6/2023 (CL#51799 o3de-port-base stream)

Priorities
  1. Fix FTUE Mission 1
  2. Add intro video
Status
  • Video permanent tech for O3DF complete
  • Cannot enter Mission 3
Individual Efforts
Developer Effort
Alex E. Video
Alexey K. Audio (Wwise)
Slava FTUE melee and AI
Aleks S. FTUE worldmap
Week of 02-26-2024
02-05-2024.gif
Lumberyard to O3DE Team Migration

Need help?

Talk to Mike, Lloyd, Chris, Kolbe, Travis, Brad
(maybe in that order?)

What?

We're moving to O3DE from Lumberyard










Why?

Who

  • Everyone, BUT...
    If you still have Lumberyard work to do, then only follow until you have opened the Asset Processor

How?

Standup Meeting

Hardware Setup

If you have a new computer

  1. Proceed with the below steps

If you do not have a new computer

  1. Check on the hardware status with Chris
  2. Use your current computer until new one arrives
  3. Install everything to your SSD!

1.

2.

Lloyd to update o3de-port-base

3.

Name GitHub Username
Aaron Austin carbaaustin
Abdirahmen Aden aaden00
Aleks Starykh Aleks-Starykh-carb
Alexander Efimov aefimov3
Alexander Oreshko AlexanderOreshko
Alexey Kostin alexeykostin
Andrew Demel xFatHobbitx
Artem Markiv artemvmarkiv
Blake Sanders BlakeSan42
Brad Delaney B-Delaney
Chris Morf crogue
Feng Hu carbfeng
Jason Smith JasonCarbonated
John Anderson JDACarbonated
Josh Spertell
JT jtorres-carb
Junho Kim juno0403
Kolbe KolbeL
Konstantin Plotnikov kplotnikov-techround
Lloyd carb-lloyd
Niko Van Wonterghem carbonated-niko
Nikolay Lisun nikolaylisun
Peter Geist pwalterscarb
Rafael Mena rmenalopez
Roy Alonso rodrigoalonso-carb
Ryan Huth rhuthCarb
Slava Mednonogov vmednonogov
Travis Boatman boatlander
Vladimir Lagutin VladimirLagutin
GitHub Users

[!Point of Contact]

  • Contact Lloyd if you have questions

If you do not have a GitHub account

  1. Follow the instructions here: https://docs.github.com/en/get-started/start-your-journey/creating-an-account-on-github
  2. Inform Lloyd of your GitHub user account
  3. Ensure that you have been appropriately added to the Carbonated GitHub team
  4. Ensure that you have been appropriately added to the carbonated-dev\o3de-gruber and carbonated-dev\o3de GitHub projects

If you have a GitHub account

  1. Ensure that you have been appropriately added to the Carbonated GitHub team
  2. Ensure that you have been appropriately added to the carbonated-dev\o3de-gruber and carbonated-dev\o3de GitHub projects
  3. Follow the First Time Setup steps
    IMPORTANT:
    Client engineer? Follow the "Build Binaries" step in the setup below
    Otherwise, follow the "Pull Binaries" step in the
GitHub Instructions

Let the Asset Processor run

Working in LY?

Lloyd changed the ports for LY, so you can run process assets for both engines at once!

4.

Follow along!

Lord-Help-Us.gif

Carbonated is a General O3DF Member (Not as cool)

Let's👏Understand👏Amazon👏

But we've had a secret weapon

Pasted image 20240304121826.png
giphy.gif

Amazon is a Premier O3DF Member

Our Support

  • Joe Bryant, formerly Manager of Support Engineering @ Amazon. Now Executive Director @ O3DF Foundation







    Sidharth "Sid" Moudgil - Sr. Graphics Engineer
    Gene Walters - O3DE/LY and Networking
    Qing "Vicky" Tao - Graphics Tools Engineer
    Akio Gaule - Graphics Engineer

Pasted image 20240304122439.png

Gameplay Team Meeting

Are you on the Gameplay Team?

Then please attend the Gameplay Team Client Engineer meeting!

Are you on the Metagame Team?

You're welcome to attend as well, but we will be discussing metagame later

Just curious, and would like to listen in?

You're welcome to attend as well, but please continue with the steps below.

30 minute break & download a Device Build

While you wait on AP, pull a build!

  1. Go to our wonderful backend!
  2. Login
  3. Click Builds
  4. Filter by Environment Dev10
  5. Download the latest build for your platform
    NOTE: O3DE builds currently do not have a version prefix (e.g. 0.7.3)
    NOTE: As of 03/04, there is no Jenkins Android build later than 03/01
    IMPORTANT: Do not be alarmed, O3DE builds are currently larger!

Metagame Team Meeting

Are you on the Metagame Team?

Then please attend the Gameplay Team Client Engineer meeting!

Are you on the Gameplay Team?

You're welcome to attend as well, as your input is probably very helpful, but you're probably busy after the Gameplay meeting from earlier.

Just curious, and would like to listen in?

You're welcome to attend as well, but please continue with the steps below.

Gameplay Team Meeting

Scheduled for 1 hour, but unlikely it will all be used

11:00 AM PT / 12:00 PM MT / 1:00 PM CT / 2:00 PM ET

1. Discuss some of the known issues

  • Lots of FTUE problems
  • FTUE only playable until Mission 4
  • Non-Mission / PVP functions
  • Gameplay Abilities need work:
    • Grenade won't throw
    • Melee doesn't kill enemy
    • ADS has character model hand in the way
    • Squadmates don't follow orders
  • Resource Capture / Capture the Zone inoperable

2. Go over Niko's Migration Status

3. Discuss work for Gameplay Engineers

Work to do until Niko is finished with Migration

Metagame Team Meeting

Scheduled for 1 hour, but unlikely it will all be used

12:30 PM PT / 1:30 PM MT / 2:30 PM CT / 3:30 PM ET

1. Discuss some of the known issues

  • Lots of Worldmap problems
  • Battles and War broken
  • Chat, Clans and Inventory mostly work

2. Discuss any Metagame Migration Work

3. Discuss work for Metagame Engineers

30 minute break

8.

5.

7.

6.

What does this mean

  1. History of good Amazon support over last 6 months
  2. Premiere Amazon support until end of March
  3. Regular++ Support Afterward
  4. If you have a VERIFIED PROBLEM contact them in #carbonated-amazon
https://www.youtube.com/watch?v=ze8OJrxEJ6Y
https://docs.google.com/document/d/1Yff8jkvy0R2XWmDlvXSfY_cZcJ4EpqyAJnrhH5oRzeo/edit

UI / UX & Art Team Meeting

Are you on the UI / UX Team?

Then please attend this meeting!

Are you an Artist or Level Designer?

Then please attend this meeting!

Just curious, and would like to listen in?

You're welcome to attend as well, but please continue with the steps below.

9.

https://docs.google.com/document/d/1Mr6sJgvszW1MHJHsewwQhgG78coobJ52M8WXwM8QD44/edit

UI / UX & Art Team Meeting

Scheduled for 1 hour, but unlikely it will all be used

2:00 PM PT / 3:00 PM MT / 4:00 PM CT / 5:00 PM ET

1. Discuss some of the known issues

  • Many small UI issues
  • UI still uses Slices in O3DE
  • Artists are mostly familiar with O3DE
  • Mobile pipeline work should be complete with Gobo Lights

2. Discuss any UI / UX work

Migration work?

3. Discuss any Artists needs and work

Urban needs to be converted!

  • Have to reopen another dialog that has a folder open and close it in order to get to a folder that I want in the entity viewer
  • Every time I make a change to an entity, it scrolls all the way to the top of the entity outliner
  • Single entities having a hierarchy makes it incredibly difficult to iterate quickly
  • Open Central Plaza -> after opening open world map. Crash or goes unresponsive.
  • In order to see labels on Component Inspector, you have to drag out the inspector very far to the left or the label has to be less than 14 characters
  • Searching opens up every entity, if you have lots of entities (8k+) then it locks up the editor
  • Per Niko: "Oh also, the AP closes every time I stop debugging the game, thats very annoying, adds another 20-30 seconds to each test"
  • Per Niko: "O3DE AP ports should be configurable so that we can use LY AP at the same time."

Pasted image 20240112134020.png

Bugs for Amazon
  • You cannot progress past the second mission, because as part of the FTUE you need to equip the newly earned concealed vest, but there is no event that occurs after that.

  • Player's gunfire tracers are not accurate

  • Icon of medic is the same as a sniper

  • You can not move and look at the same time wiht two fingers, if you started moving before looking

  • On iPhone 14 the left side menu is too far to the left, covered by the notch

  • PORT MW LY AI EDITOR TOOLS

  • Pasted image 20240227212746.png

  • PORT MW LY DEV MENU

  • Pasted image 20240227212753.png

  • Where you shoot is not where you're aiming

  • Capture point objects (hummers in Central Plaza) are completely white

  • Weapons sometimes show as white or flickering white in the RV/Cargo Plane

  • Pistol shows as white

  • Score on final screen shows wrong

  • White overlay when claiming loot boxes

  • RV / Cargo Plane is not the same from 12/7

  • The Character UI is not the same from 12/7

  • Blue primary weapon

  • Bot teammate doesn't have squadmates

  • If you play again, on the popup that shows up after a match, then the quick play button doesn't go away as if you hadn't before

  • We don't have water, and hostile/teammates

Bug List

If you need help

Talk to Mike, Lloyd, Chris, Kolbe, Travis, Brad
(maybe in that order?)

If you have LY Build work

Coordinate with Brad, Chris and not Mike

If you're confused

Ask questions in #o3de-help

If you need something to do

Ask, because a lot of the current plan is to develop the plan.

If you have a serious problem with your computer

Talk to Chris

If you have a serious problem with O3DE

Start with Mike, but don't expect him to answer it. He barely knows anything.

If you have any other serious problem

Know that you're not alone. We're in this together.